![]() Recompiled the 32-bit version with a different version of STL to address some server slowdowns.Set the game to detect nVidia hardware to avoid shaders being compiled at run time.Fixed a Shader Model 3.0 issue that caused graphics corruption on new ATI hardware. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |